Matt Schoen

Download (abridged) pdf


To work as a software engineer on an exciting project with a driven, competent team.


(Class of 2010), Boston, MA

Boston University College of Engineering

(Class of 2006), Boston, MA

Milton Academy Milton, MA


April 2016

Cardboard VR Projects for Android


San Francisco, CA (February 2023 - Present)

Staff Software Engineer at Unity Technologies

San Francisco, CA (August 2020 - February 2023)

Senior Engineering Manager at Unity Technologies

San Francisco, CA (May 2016 - August 2020)

Senior Software Engineer at Unity Technologies

Remote (April 2015 - June 2023)

VP of VR at V

Boston, MA/Remote (June 2010 - Present)

Co-founder/CTO of Defective Studios

Remote (May 2008 - December 2020)

Freelance Web Developer

Richmond, VA (October 2014 - Present)

Freelance Programmer at VCU IDAS

Remote (March 2014 - June 2014)

Independent Contractor at HitPoint Studios

Various Locations (Summer 2011 - Summer 2014)

Instructor/Curriculum Designer at Digital Media Academy

Boston, MA (October 2008 - May 2010)

Computer Assistant/Programmer at Boston University IT

Boston, MA (May 2009 - September 2009)

Research Assistant at Boston University

Boston, MA (September 2008 - May 2009)

Teaching Assistant at Boston University

Newton, MA (June 2008 - August 2008)

Intern at BBK Worldwide

Boston, MA (July 2006 - September 2006)

Intern for WickedDelicate Studios

Boston, MA (November 2006 - September 2008)

Boston University GSUTech Sound Designer

Boston, MA (September 2007 - December 2008)

Boston University Tsai Performance Center employee



Computer Engineering (13 years):

Video Game Development (6 years):

Video (5 years):

Photography (7 years):

Audio (4 years):

Theatre (4 years):

References are available upon request (to protect their privacy).